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What This Guide Contains
This guide contains the following chapters:
- Chapter 1, "About the MIPSpro Compiler System," provides an overview of the MIPSpro compiler system.
- Chapter 2, "Using the MIPSpro Compiler System," describes the components and related tools of the MIPSpro compiler system and explains how to use them.
- Chapter 3, "Using Dynamic Shared Objects," explains how to build and use dynamic shared objects.
- Chapter 4, "Using the Performance Tools," describes how to use the prof, pixie, and cord commands.
- Chapter 5, "Optimizing Program Performance," explains how to reduce program execution time by using optimization options and techniques.
- Chapter 6, "Coding for 64-Bit Programs" describes how to write or update code that is portable to 64-bit systems.
- Chapter 7, "Porting Code to N32 and 64-Bit Silicon Graphics Systems" explains how to port code from the old 32-bit mode to the new 32-nit mode (n32).
For an overview of the IRIX programming environment and tools available for application programming, see Programming on Silicon Graphics Computer Systems: An Overview.
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